Legacy
Wolfenstein 3D is generally credited as being responsible for the first-person shooter craze that continues to this day. Released at the height of the 'Interactive CD-ROM' era, there were surprisingly few clones until DOOM came around, the most notable being Rise of the Triad and latterly Duke Nukem 3D. Many of the lesser titles (such as Blake Stone above, Catacomb 3-D and Shadowcaster, an RPG) were published by Wolfenstein's publisher, Apogee, and were distributed via the same shareware strategy. Though some of these games were superior to Wolfenstein in some ways, none came close to garnering the same attention or market share as Wolfenstein.
The game success ensured that id Software quickly became a high profile developer. Its development efforts were closely watched by fans of the game, and when it released its next series, DOOM, it was guaranteed a receptive audience. Rather than rely on the technology that made Wolfenstein a hit, however, Doom re-invigorated and reinvented the FPS genre with technology that surpassed that of Wolfenstein. Doom's technology outdid that of Wolfenstein by providing multiple levels of detail and characters that were more lifelike than previously seen. Id again later reinvented the FPS genre with its release of Quake with true 3D.
A new first-person shooter, Return To Castle Wolfenstein, a loose sequel (though with the advance of technology the graphics and gameplay are vastly different), was released in 2001. It used the Quake III Arena graphics engine.
External Links
- http://www.idsoftware.com/games/wolfenstein/wolf3d/
- http://www.wolfenstein3d.co.uk
- http://www.belowe.com/wolf3d.htm
- http://wolfgl.narod.ru
- http://rinkworks.com/apogee/s/2.8.6.shtml