Musical Style and Influences
During his teen-age years, Land consciously studied and emulated the styles of performers such as Yes, The Grateful Dead, and Jimi Hendrix. To this day, he cites Hendrix?s mellow style as a great influence on his own music, and he claims that the Dead?s style is deeply rooted in his own work.
In his adult years, he also studied classical composers, particularly Beethoven, a composer whose accomplishments he describes as ?a mountain in the distance . . . no matter how much ground you cover, it's always just as far away.? He also developed an interest in Renaissance polyphony.
Land?s work shows great variation, a common trait for video game composers. He begins each project by reading over production notes for the game and then deciding on a musical style with the game?s producers. Once this is decided, Land listens to different examples of that style. His soundtracks are as varied as the games they accompany. The music of the Monkey Island series is Caribbean-flavored with happy and bouncy tunes performed on light woodwinds and marimbas. On the other hand, his soundtrack for The Dig is cinematic, with dark, brooding themes played out slowly. Land himself cites The Dig score as the work that comes closest to his own personal style. Another trait Land has in common with other video game composers is his ability to compose music that remains listenable when played on a contnuous loop.
Land?s music also tends to be more ambient in style. This allows him to compose fairly complex pieces but to keep them from being obstructive to gameplay or spoken dialogue. Each project tends to feature at least a few louder, more melodic pieces, however, usually in the title theme and end credits.
Video Game Soundtracks
- The Secret of Monkey Island (1990) (with Barney Jones, Patric Mundy, and Andy Newell)
- Secret Weapons of the Luftwaffe (1991)
- Monkey Island 2: LeChuck's Revenge (1991) (with Clint Bajakian, Robin Goldstein, Peter McConnell, and Anthony White)
- Star Wars: X-Wing (1992) (with John Williams, Clint Bajakian, and Peter McConnell)
- Indiana Jones and the Fate of Atlantis (1992) (with Clint Bajakian, Peter McConnell, and John Williams)
- Star Wars: X-Wing: B-Wing (1993) (with John Williams, Clint Bajakian, and Peter McConnell)
- Star Wars: X-Wing Collector's CD-ROM (1994) (with John Williams, Clint Bajakian, and Peter McConnell)
- Star Wars: Tie Fighter (1994) (with John Williams, Clint Bajakian, and Peter McConnell)
- Star Wars: TIE Fighter Collector's CD-ROM (1995) (with John Williams, Clint Bajakian, and Peter McConnell)
- The Dig (1995)
- The Curse of Monkey Island (1997)
- Escape from Monkey Island (2000) (with Clint Bajakian, Anna Karney, and Peter McConnell)
- SimCity 4 (2003) (with several others)
Other Works
- Masterblazer (1990) (sound)
- Star Wars: Rebel Assault (1993) (sound advice)
- Sam & Max Hit the Road (CDROM version) (1993) (music/sound programming)
- Day of the Tentacle (1993) (interpreter/development system)
- Outlaws (1997) (manager of sound development)
- Star Wars: DroidWorks (1998) (sound manager)
- Grim Fandango (1998) (sound production supervision)
- Star Wars: Episode I: The Gungan Frontier (1999) (music editing and additional composition)
- The Best of LucasArts Original Soundtracks (2002) (with several others)
External Link
- Michael Land?s homepage: http://michael-land.mixnmojo.com/
- Remixes of Michael Land? work : http://remix.overclocked.org/detailcomposer.php?compid=49http://remix.overclocked.org/detailcomposer.php?compid=2